My usual names around all forums is Babo.Im currently still young , I go to 2 school each day one aviation and other high school.My main hobbies are Programming mainly only on C++ , and developing Virtual World ( Beach Online ) , and MMOrpgs ( Vila Online ) which are still under development. I've been playing Silkroad for about 3 or more years. Never develop or did something for it , but played it. The only game I have developed and did something to it but not play was World of Warcraft. Been developing engines ( Emulators ) for private server here and there for about 1 1/2 years. Recently I asked myself if Silkroad is my favorite game , why am I developing for WoW and not Sro?
Well simple conclusion I started looking around a bit on the packets for around 3 weeks now.So now I have been working on my own Emulator for about 9 days exactly already.So thats why I have joined this forums and couple of others.
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Whats the name of the Emulator ? Venice
What language is it written on ? Mainly in C++ only
Is it MYSQL - SQL supportable ? Yes of course
Will it be open source to public for free ? Yes it will be
Will there be a website for this emu ? In about a week there will be hopefully
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*The engine it self is still under a very low stable condition.
*It still holds a bunch fixes and addition to it.
*Yes it is playable and it does support multiplayer around 80-140 users at the momment.
*Gm supports
*Skills support ( 1-70 ) only at the momment
*Quest Same levels as above
*Items save level as above
*Monster same level as above
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*From level 70-90 will be supported in around 2-4 weeks as planned ( hopefully )
*Database are 100% Complete from level 1-70
*Database are 10.01% Complete from leevel 70-90
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*Mainly I hold 5-7 team members that also plays silkroad from my WoW Emulation Team.
*So basically doing this is nothing new to us , since we been doing it for wow for about 1 1/2 years.
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What your able to do as an admin at the momment:
1- Add whichever level cap you wish
2- Create new quest + add npc to the quest
3- Create new Items.
4- Have over 20 Gm Commands
5- Create new mobs ( which ever .bsr you wish , but with w/e name you want as well )
6- ect..
Release Date we have planned as Open Source:
1-With my team and i discussion maybe in 1-2 weeks this emu will be available for public.
--------Mainly this Post was to announce of the Sro C++ Emulator to be opened soon to users out there for Free.------------
--------Also if anyone is in conditions of helping , may do so by replying here that your available.--------------
Some ScreenShots: - Will Upload More Soon -








